most of my criticisms here are very positive. I like the guys who make this game and appreciate their work every day I enjoy it. who did these guys hire? try to take my abrasive tone here with a grain of salt because this is still being very polite for a new yorker. polyphony digital recently hired the sound designer responsible for forza's sound because they knew they had to fix it. a few hours in post production and it's off to the next guy to be included in the next update. I'll do that 3 times in 3 days at 3 dealerships until I have the material I need to fix the problem. I'll give them a few hundred to come In after hours (dead silent) and record sound samples for 2 hours and leave. give me the mic and and a few grand I'll go to car dealerships and speak with management. by being unreasonable and demanding, I doubled productivity. I learned a few things doing construction management in Manhattan the most important being this: when a sub contractor tells me he can do 100 percent and I demand 400 percent in the same time frame, I usually ended up with 200 percent at the end of the day. I'm an audio guy, and maybe not everyone is but a lesson needs to be taken from gran turismo. I expect more from this game and I hold it to a much higher standard, because every other aspect of this has made huge strides since I payed my 25 bucks over 3 years ago EXCEPT the engine sounds. I'm not asking for forza level sound quality in 3 days, but your WAY out of your element if you think a decent placeholder can't be had with a 100 dollar mic (shure sm57) in 72 hours. TL DR: Some random kid from the forums needed to express his feelings.Ĭlick to expand.That's all perfectly fine, but I won't sit here and be told this is rocket science when I know 2 educated audio engineers who could easily throw something together in 3 days let alone 3 months. Mods: I will be releasing a skin pack and maybe some configurations that could be cool or just interesting. More activity: I will try to be on the forums every day if I can but no guarantees. Now on to what two things you can expect to see from me in the coming time: I would just like my opinion to be heard. So that was my little "rant" if you will, although like I said, I'm not angry. Just my opinion, It probably doesn't matter in the grand scheme of things. I don't know about the rest of you but I think that we should get more frequent, smaller updates rather that a big one very 1-2 months. On the topic of version history the last time we got an update was quite a while ago. Will BeamNG.Drive make it to V1? I hope it does but I would like some input from some staff members. The game is still not a final product as there is no "version 1" as it is still at version 0.4.5.1. The game was released on Augand as of today it is December 9, 2016. Great game, made by the great same people that brought us this game. I have thought about many topics of greater severity than a video game, but I would like to share my thoughts on this game and where I see it going.īefore BeamNG.Drive there was a game some of you may have heard of called Rigs of Rods. ![]() I have spent lots of time by myself, and that's given me lots of time to think. While I have been away, many things have happened and not all of them have been good. ![]() I have not been active for a while, and I am no longer represented by a distorted picture of Sir Daniel Keem. As you may have noticed, things have changed on my end of the spectrum recently.
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